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Storygame
The Storygame system is designed for 2+ participants to roleplay together online in a setting of their own creation. A setting is full of characters, locations, ideas and objects either completely unique or based on something published by someone else. Every player contributes to the setting which expands through the writing of scenes, basically episodes within a longer story called a chronicle. Think of a Storygame as playing a tabletop RPG via written rather than spoken word and without a GM or gamemaster. Players still create character sheets for personal characters only they narrate. Sometimes a dice roller is used as a mechanism for fate or luck. Most of game play is about typing from the personal character's own perspectives. Together, the players write a story via IC (in-character) posts to one another.

Unlike other forms on roleplaying, your Storygame session becomes a living document. You can share it with friends or return and read it at your leisure. Discussing the IC storygame in OOC chat is as much a part of Storygaming as world building and the writing of the chronicle story.

Storygame Theorycraft
The Storygame System has some fundamental philosophies we urge players to embrace. We feel people and groups who do will have a much more enjoyable time making and playing Storygames. They are expanded in Fundamental Storygame Philosophy but listed here for quick and immediate reference.


 * Whatever is best for your group is best for your group.
 * Players are people, characters are fictional constructs.
 * Flexibility is for the sake of friendship.
 * Every story needs a story.
 * Flavor > Realism
 * IC actions can have unexpected IC consequences.



World Building
There just needs to be at least one World Builder for the chronicle. Everyone in the starting troupe should have the opportunity to contribute to world building and does need to contribute to establishing the Sandbox of Consent and Code of Conduct at the very least. But if one person has great ideas for the chronicle setting and everyone else prefers to have limited creative input until Game Zero, that is fine. Thereafter, everyone will be adding to the setting with every personal character they make and every scene their character or characters are involved in.

As a world builder or team of world builders, it is a good idea at least one week with a decent amount of free time to start creating a chronicle Setting from scratch for a small private (2-3 player) storygame. You will want to take at least month for a large public (6+ player) game because that will require not just a chronicle world, but a well-defined social contract.

In designing and then presenting both your setting and your social contract, we highly recommend using Google Docs for initial, shareable text files in a chronicle folder as well as a voice/text chat app like Discord. Before launch, make a wiki like this one.



The Storygame System
Chapter One: World Building

Chapter Two: Character Creation & System Mechanics

Chapter Three: Collaborative Storygaming

Chapter Four: Game Moderation Guide

Chapter Five: Maintaining A Chronicle Wiki & Discord

Chapter Six: The Storyteller's Guild website